Resources
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Resources are a central element in War Commander: Rogue Assault
Metal
Metal is the game's common primary resource.
Metal can be obtained from the following sources:
- Destroying higher or equal-level player bases in War Zones and PvP Quickmatches to steal them.
- Winning loot bonuses from PvP Quickmatches.
- Purchased with Gold.
- Produced by the Metal Factory.
Metal is used for:
- Upgrading buildings, turrets and platoons.
- Promote and construct units.
Oil
Oil is the game's common secondary resource.
Oil can be obtained from the following sources:
- Failing to destroy a player's base in War Zones grants a miniscule amount of oil as a "Kick Back Bonus"
- Purchased with Gold.
- Produced by the Oil Pump.
Oil is used for:
- Upgrading certain buildings.
- Fully restore durability for damaged units in attack platoons.
- Participation in Daily Raids and certain other events.
- Deploying Forward Operating Bases.
Thorium
Thorium is the game's common tertiary resource.
Thorium can be obtained from the following sources:
- Destroying higher or equal-level player bases in War Zones and PvP Quickmatches to steal them.
- Purchased with Gold.
- Produced by the Thorium Harvester.
Thorium is used for:
- Upgrading buildings, turrets and platoons.
- Promote and construct units.
Gold
Gold is the game's premium resource.
Gold can be obtained from the following sources:
- IAPs
- Level up rewards.
Gold is used for:
- Filling in for other currencies, including Gold, Oil, Thorium, Commons/Criticals/Equipment Tech and Event Credits.
- "Blitz" completed bases in Events to obtain a sum of credits without having to redo them manually.
- Purchase certain offers.
Event Credits
Event Credits are the game's special resource.
Event Credits can be obtained from the following sources:
- Successfully destroying certain bases in eligible events.
- Using Gold to "Blitz" bases in Events after destroying them at least once.
Event Credits are used for:
- Purchasing certain rewards while said events are active.
Commons/Criticals/Equipment Tech
Commons and Criticals are the game's special resources.
They can be obtained from the following sources:
- Crates from various sources, such as destroying higher or equal-level player bases.
- Purchased from events.
They are used for:
- Promoting a unit requires its respective criticals and commons. Each unit has their own criticals, and the commons they use are determined by their category.
- Upgrading any type of equipment requires its respective tech.
External Links
Gallery
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Template:Game Features
- Resource
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